Update:2011/02/12
Update:2011/02/12
The field of mechanical engineering is now at a turning point. Various
issues have arisen in relation to 'design.' They can be classified into
two types: those related to ensuring design quality and those concerned
with design productivity. Issues of design quality are due to the trend
toward severer design requirements. This is because products are becoming
more complex and mass-produced. Thus, reliability issues arise with respect
to product liability systems, the demands for embedding advanced technologies
into products, human-centered issues with respect to the emotional aspects
of products, environmental problems, and demands for energy conservation.
All of these recent concerns can be posed as design requirements. The second
area of design productivity issues is related to the resolution of the
first group of issues. There is also a strong need to shorten design lead-time
in the manufacturing climate of today. What can designers do to resolve
these issues? They can utilize information technologies, such as Computer-Aided
Design (CAD), Computer-Aided Manufacturing (CAM), Computer-Aided Engineering
(CAE), and Artificial Intelligence (AI) based systems. There are also new
techniques such as neural computing and fuzzy computing. Thus, designers
face the challenge of understanding and utilizing such advanced design
technologies to fulfill their responsibilities. It is under these circumstances
that this new division was created to face the challenges of various design-related
issues and to develop advanced design methods that are needed by society.
Shinsuke Akagi
| Design Engineering, Theories and Methodologies | CAD/CAM/CAE, Synthesis, Analysis, Abduction, Emergence, Field theory of related artifacts, Design concept generation, Emergent computation, Taguchi's method, QFD, TRIZ, DfX |
| Design Knowledge | Design Philosophy, Design principle, Design axiom, Processing method for design knowledge, Design knowledge management, Sharing and reusing of design knowledge, Function modeling |
| Product development, description and Information Management | Product model, Product development, Project management, Concurrent engineering, PDM, SCM, EPR, Digital mock-up, Rapid prototyping |
| Design organization | Business model, Enterprise model, Design creativity, Global engineering |
| Systems engineering | Distributed development, Design Collaboration, Internet Application Technology, Database, Remote education |
| Human interface | Adaptable Media Technology for human, Virtual Reality, Haptic interface, Mobile, Wearable, IPT, Real world oriented interface |
| Development of artifacts engineering | Engineering into artifacts, Service engineering, Life cycle engineering |
| New artifact | Micro machine |
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